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    Following the reveal, some fans, external questioned the point of purchasing a physical copy, if it did not contain a disc.

    Others queried, external whether they would be able to re-sell the game after, as can be done with normal physical editions with a disc, or whether the code would be shareable.

    Fans seemed less concerned by the price - a $10 increase for the standard edition compared to the typical $70 price tag for similarly-sized blockbuster games.

    "$10 won't be such a big hit to consumers pockets, but I still hope $80 won't become the norm," posted one, external.

    When it launched in 2013, GTA 5 cost $59.99 for the standard edition.

    Joost van Dreunen, a professor of games business at NYU Stern said the pricing was a "clever strategy" by Rockstar and its parent company Take-Two.

    "Take-Two is catering to the largest possible audience while offering die-hards an upgraded tier," he said.

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